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In any card-based competitive strategy game, the battle is often won or lost before you even queue into a match.
In this guide, we will break down the essential formula for creating a balanced, highly competitive deck from scratch.
The Core Components
You cannot build a deck that only attacks; you must have dedicated slots for defensive buildings, spells, and anti-air support.
If your deck has three different win conditions, it is too heavy; if it has none, you will never actually take a tower.
Skeletons or Ice Spirit help you rotate your deck faster.You must be able to stop massive pushes.Anything heavier requires absolute perfection to play.
Balancing Your Elixir Average
The average elixir cost of your deck dictates exactly how fast you can play cards and cycle back to your win condition.
If your deck is too heavy, you will sit defenseless while the opponent chips away at your towers with cheap, fast attacks.
Deck ArchetypeElixir RangeStrengthsBait2. If you liked this posting and you would like to get much more info relating to tower rush kindly go to our own website. 5 - 3.1Can easily out-rotate enemy countersGolemVery HighCan three-crown easily
Evolving Your Roster
Take notes on exactly what types of decks completely shut you down, and adjust your support cards accordingly.
Deck building is an iterative, constantly evolving process that requires patience and an understanding of the current meta.
Cela supprimera la page "Building the Perfect Deck for Card-Based Tower Rush Games". Soyez-en sûr.